GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Robbert-Jan Brems, Technical Artist, Electronic Arts

Robbert-Jan Brems, born in Belgium (Flanders), now working as a Technical Artist at EA Vancouver. With 7 years of experience, Robb has worked on titles such as FIFA 18, Rise of the Tomb Raider, Thief and F1 Race Stars. He has been a speaker at SIGGRAPH and GDC Europe, and is known for his talk: "How breakdance taught me to be a technical artist". In his free time, he likes to learn something new every day by reading books, watching online courses and talking to random people at coffee shops. You can also find him starting a dance battle at release/Christmas parties.


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