View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
While her passion for games started with Sonic the Hedgehog's "Green Hill Zone", Steph officially joined the games industry in 2012. Through timing, and a lot of hard work, she has leveraged her visual design skills to improve and execute game UI/UX for brands like Disney, Marvel, Star Wars, and BANDAI NAMCO. While part of the Central Creative team at Disney Interactive, Steph combined her art direction and UI/UX abilities to create functional and thematic UI for games. Since leaving the House of Mouse in 2016, Steph continues to apply her creative knowledge, influenced by branding and usability, to other games and product while based in Tokyo. When she can, she also publishes articles on Medium, particularly in regards to UX and UI within games.