View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
While her passion for games started with Sonic the Hedgehog's "Green Hill Zone", Steph officially joined the games industry in 2012. Through timing, and a lot of hard work, she has leveraged her visual design skills to improve and execute game UI/UX for brands like Disney, Marvel, Star Wars, and BANDAI NAMCO. While part of the Central Creative team at Disney Interactive, Steph combined her art direction and UI/UX abilities to create functional and thematic UI for games. Since leaving the House of Mouse in 2016, Steph continues to apply her creative knowledge, influenced by branding and usability, to other games and product while based in Tokyo. When she can, she also publishes articles on Medium, particularly in regards to UX and UI within games.