View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Petrik Clarberg is a Senior Research Scientist at NVIDIA where he pushes the boundaries of real-time rendering with new SW/HW. His research interests include physically-based rendering, shading, and rasterization/ray tracing based algorithms. The 1990s demo scene inspired Petrik to pursue graphics and prior to his current role he was a research scientist at Intel. Petrik has a Ph.D. in Computer Science from Lund University.