View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
During her 24 years working in the game industry, Christina Coffin has focused her work on rendering, optimization, technical art, and platform-specific low-level programming. Over the years she has worked on a diverse number of game IPs such as Ultima Online, Midnight Club , Need for Speed, Far Cry, Assassin's Creed, and Battlefield. Christina is now an independent developer working on her own secret projects and game related research in technical art, VFX, and animation.