View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Crystin Cox has been making games for 14 years. She joined the ArenaNet team in 2012 where she founded the Commerce team which designed and implemented the monetization strategy for the massively successful MMORPG Guild Wars 2. She went on to provide design leadership for both the live updates of Guild Wars 2 as well as the game's full scale expansions. Previously, she worked at Nexon America where she led the team responsible for design and operations of the global distribution of MapleStory. Earlier in her career, she also worked with the creative team at the Walt Disney Internet Group developing online games using both new and existing IPs. In another life, Crystin worked as a lighting and scenic designer in live theatre and in the art departments of various low-budget television and film productions. She is an alumnus of California Institute of the Arts where she was granted a BFA in Theatrical Design.