View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
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Amy Dallas is the one of the four founding partners of ClutchPlay Games, a small but scrappy game studio in Portland, Oregon. Founded in 2012, the ClutchPlay team has worked on several indie and work-for-hire titles including Little Chomp, which was selected as one of six titles featured at the 2013 PAX East Indie Showcase, and Skullduggery!, which was selected for the PAX 10 Indie Showcase at PAX Prime 2014. ClutchPlay has also worked on several high profile projects for larger clients such as KIXEYE, Inc., Telltale Games, Glu Mobile, and Intel to name a few. As the CEO, Amy wears a lot of hats at ClutchPlay, and divides her time between being a tireless organizer, an accomplished cat-herder, a skilled bomb-diffuser, a fearless lion-tamer, a compassionate hand-holder, an experienced whip-cracker, a relentless team-builder, and a producer of some pretty badass projects. Before starting ClutchPlay, Amy worked at several game companies, including EA Maxis, ngmoco:) and DeNA. She is also Executive Board Member at Large for the Oregon Games Organization (OGO).'