View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Amy DiGiovanni is a Labs software engineer at Unity Technologies. She graduated from the USC Games program in May 2016 with a bachelor's in computer science. She immediately went on to a 3-month internship with Unity Labs, during which she researched speech recognition solutions for Unity. She started full-time right after her internship, and she has since been working on various XR creation tools in Labs. Amy is passionate about exploring weird art, UX, and game design, as well as sharing the voices of marginalized individuals in games and tech.