GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Peter "pdx" DrescherAudio EngineerTwittering Machine

Peter "pdx" Drescher is an audio industry veteran producing content, implementation, and code for games and mobile devices. He is a talented sound designer, accomplished musician/composer, published author, experienced programmer, and skilled audio engineer, with specialties in sound for bleeding-edge hardware, Audio UI design and development, branding sounds and audio logos, and VO recording/editing. He has written and published apps featuring innovative soundtracks, in C++, C# for Unity, ObjC for iOS, Java for Android, and other platforms. He has also written custom audio engines, interactive audio prototypes, demos, and test apps, and is an expert in the use and programming of FMOD and Wwise middleware.

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