View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Sarah Grissom has been a real-time visual effects artist in games since 2010. After graduating from DigiPen Institute of Technology in 2010, she had a short foray into commercial production where she quickly realized that real-time is the life for her. She started her career in games at The Amazing Society as a junior VFX artist in the early days of Unity. She then worked at Gas Powered Games until they shut their doors in 2013. She has been at FXVille ever since. Sarah was born and raised in Seattle, WA. She has two dogs, some nerve, and not enough time.