View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Brian has been designing levels for over twenty years, getting his start working on mods for Doom and Quake in the late nineties. He has experience in a variety of genres, from first person shooters and masively multiplayer online games to turn-based strategy games. Brian is a graduate of the University of Virginia and holds a bachelor's degree in studio art with a minor in history. He just finished his role as the Lead Level Designer for XCom 2, where he designed its procedural level design system.