GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Samantha KalmanTechnical DesignerTimbre Interactive

Samantha is a game developer who can't stay focused on one discipline. With experience in design, code, and music, she emerged in indie games while making Sentris; an abstract puzzle game about the process of musical creation. She was part of the Unity team before it was cool, and has worked as a design technologist at Amazon Kindle. Currently she's working as a technical designer on the space exploration-survival game Astroneer.

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