GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Bartosz Kulon, Senior Game Designer, Techland

Bartosz is currently a game designer (who codes!) at Techland. He is formerly a game programmer with 7+ years of professional experience. He specializes in player mechanics, and was responsible for combat, traversal and skills in Dead Island and Dying Light. He loves smoking, drinking, eating, and playing games (preferably all at once).


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