View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Richard Lico has been animating games professionally since 2000, and is currently animation director at Polyarc. You may recognize Richard's work in the recent release, 'Moss' for PSVR. Or via his previous adventures with Bungie, where he helped bring the worlds of Destiny and Halo to life as Lead & Principal Animator. Richard's deep understanding of physicality, gameplay, workflow and honest characterization have helped bring the world of Moss to life, and helped Destiny to become the best selling new IP in gaming history.