View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Richard Lico has been animating games professionally since 2000, and is currently animation director at Polyarc. You may recognize Richard's work in the recent release, 'Moss' for PSVR. Or via his previous adventures with Bungie, where he helped bring the worlds of Destiny and Halo to life as Lead & Principal Animator. Richard's deep understanding of physicality, gameplay, workflow and honest characterization have helped bring the world of Moss to life, and helped Destiny to become the best selling new IP in gaming history.