View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Matthew Marteinsson has been doing game audio since 2003 after spending some years working in music studios and a stop along the way in QA. He's done several years at both a big AAA and working freelance on small projects. Since 2011, he's been doing audio at Klei Entertainment. While at Klei he's been through putting out award winning games while being the only sound designer in the studio to growing the audio department into a full team. He's been involved in the local community by helping organize local sound design meet up groups and organizing a conference bridging the Vancouver and Seattle game audio communities. On a more global scale, he started and co-hosts the monthly podcast "Beards, Cats, And Indie Game Audio".