GDC + [email protected] 2018 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.

Anna MegillNarrative LeadRemedy Entertainment

Anna Megill writes and designs narrative for award-winning games. During her almost fifteen years in the industry, she’s worked on a wide range of titles for companies such as Arkane Studios, Airtight Games/Square Enix, Ubisoft, Hasbro, Nintendo, and ArenaNet. You’ve probably played one of her games. Best known for her work on Dishonored: Death of the Outsider and Guild Wars 2, Anna also serves as a guest critic for competitions like the WAG Challenge and writing incubators like Pixelles Montreal. She’s a regular panelist at gaming conferences like PAX and ECGC, speaking on topics from horror tropes in media to creative censorship. Playboy named her one of “Six Women Whipping the Video Game Industry into Shape,” and she was chosen as the first “Game Changer” in The Mary Sue’s interview series about influential women in games. You’ll also find Anna on various podcasts, discussing literature, diversity, esports, dangerous cooking, and her undying passion for Kpop. Anna is currently working on Remedy Entertainment’s super-secret P7 game.