View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Richard is the lead animator at Guerrilla Games where he has been working for the last 10 years. During that period he has worked on Killzone 2, Killzone 3, Killzone: Shadow Fall and recently finished Horizon Zero Dawn and the Frozen Wilds. After graduating he joined Guerrilla Games as a gameplay animator, working on the first- and third-person animation for the Killzone series. He is one of the core-team members that started the development of Horizon Zero Dawn early 2011 where he became the lead animator on the project, focusing full-time on the machine creatures in the game.