View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
With over 25 years of combined story and game development experience at world-class entertainment companies such as Marvel, Activision, Lucasfilm and Telltale, Evan Skolnick brings a unique perspective to narrative experiences in the games we play. An active game writer, college instructor and international speaker, he has imparted core storytelling techniques and knowledge to well over a thousand working game development professionals. He is the author of Video Game Storytelling: What Every Developer Needs to Know About Narrative Techniques. Recent game projects to which Skolnick has contributed include Cuphead: Don't Deal with the Devil, The Walking Dead: A New Frontier, Batman: The Enemy Within, Mafia III, and Star Wars: Battlefront. Prior to that he's worked on titles such as Dying Light, Marvel: Ultimate Alliance 2, The Godfather: Five Families, Over the Hedge, Spy Muppets and many others.