GDC + VRDC@GDC 2018 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Brian Venisky, Senior Technical Animator, Avalanche Studios (NYC)

Brian has nearly 8 years of Game Development credit that includes 2 years at the now defunct but never forgotten 38 Studios and currently looking forward to what will be his 6 year anniversary at Avalanche Studios (NYC). His expertise and day to day work ranges from character rigging, character and animation tool creation, and pipeline development among plenty of other random TA type tasks that may come up.


Presenting: