View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Eugene is a game designer with 11 years of experience in the game development industry. He is focused on creating mid-core F2P mobile games with innovative fresh gameplay and proven monetization mechanics. He joined ZeptoLab in 2012 and since then designed C.A.T.S., King of Thieves, Cut the Rope 2, and Pudding Monsters. Before joining ZeptoLab, he worked as an indie game developer making flash games. He started his career in the industry as a level designer on a big MMORPG game in 2006.