View, browse and sort the ever-growing list of GDC sessions by time, pass type, track, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
In order to best utilize Session Scheduler, please use the login credentials you've set up on this page as your login credentials on our GDC Mobile App. Your login credentials are the same as your registration login. You can download the app on iTunes or Google Play.
Eugene is a game designer with 11 years of experience in the game development industry. He is focused on creating mid-core F2P mobile games with innovative fresh gameplay and proven monetization mechanics. He joined ZeptoLab in 2012 and since then designed C.A.T.S., King of Thieves, Cut the Rope 2, and Pudding Monsters. Before joining ZeptoLab, he worked as an indie game developer making flash games. He started his career in the industry as a level designer on a big MMORPG game in 2006.