GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

  • Speakers:
    Phill Alexander (Miami University), Amanda Cullen (University of California, Irvine), Matt Knutson (University of California, Irvine)
    Pass Types: All Access, GDC Conference + Summits, GDC Summits
    Topics: Design, Business & Marketing
    Format: Tutorial
    Tutorials: Esports Day

    Matches Found in Session Description:

    This joint session presented by Phill Alexander (Miami University), Amanda Cullen (Ph. D. student, UCI Informatics), and Matt Knutson (Ph. D. candidate, Visual Studies) will consist of two 30-minute talks about building more diverse and inclusive esports communities.

    Phill Alexander will bring attendees up to speed on what is actually happening, fighting through the (no pun intended) white noise that is created by lore and anecdotal evidence to deliver a clear sense of what techniques are working right now to increase inclusion, and offer of a plan of action that can be embraced by esports community builders and players.

    Amanda Cullen and Matt Knutson will share the UC Irvine Esports Arena staff's work collaborating with campus academics to examine esports scholarship players’ code of conduct and contract language in order to develop policies that promote inclusion and protections from harassment, especially identity-based harassment.
  • Speakers:
    Christopher Reid (Tilting Point), Gregory Boyd (Frankfurt Kurnit Klein & Selz PC), Mona Ibrahim (IE Law Group), Stephen McArthur (The McArthur Law Firm)
    Pass Types: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit
    Topics: Advocacy, Business & Marketing
    Format: Session
  • Speakers:
    Walter Padilla (Intersport), Pablo Montero (Twitch)
    Pass Types: All Access, GDC Conference + Summits, GDC Summits
    Topic: Business & Marketing
    Format: Tutorial
    Tutorials: Esports Day

    Matches Found in Session Description:

    This joint session presented by Walter Padilla (Director of Esports, Intersport) and Pablo Montero (Partnerships Associate, Twitch) will consist of two 30-minute talks.

    Pablo Montero will speak on the internationalization of esports through competitive gaming leagues and content creation, how they foment the growth of a game's player base and diversify the competitive landscape. This will be done by analyzing cases such as 'Overwatch' League, DBFZ World Tour, Play! 'Pokémon' leagues (among others) and discussing pain points that must be tackled to achieve international growth for games, leagues and players all across the globe.

    Walter Padilla will provide an in-depth look into the Latin American esports community, touching on tips for helping these players feel included in an international esport, breakdowns on current active circuits in the region and their approach to the market, platform preferences, and strategies for recruiting prominent community figures to engage their local audiences.
  • Speaker:
    Pass Types: All Access, GDC Conference + Summits, GDC Summits
    Topics: Design, Business & Marketing
    Tutorials: Esports Day

    Matches Found in Session Description:

    As esports has grown into a robust industry, competitors' injuries have reached the point where they threaten not just their ability to play games they enjoy, but their entire careers. Physical therapists are in a unique position to help players, teams, and leagues through preventive health and wellness programming, injury evaluation and treatment, and community education.
  • Speaker:
    Morgan Romine (AnyKey)
    Pass Types: All Access, GDC Conference + Summits, GDC Summits
    Topics: Business & Marketing, Design
    Format: Tutorial
    Tutorials: Esports Day

    Matches Found in Session Description:

    The booming expansion of esports as an industry has outpaced many of the player practices and grassroots community structures that originally defined the competitive cultural space. Building a more sustainable, diverse, and inclusive esports ecosystem will require an evolution in the way players compete and spectate together. In this talk, Morgan Romine will discuss how sportsmanship philosophies and the tools of traditional sports coaching can be applied to esports to help mediate social problems like toxicity, exclusion, team failure, and player burn-out.
  • Speakers:
    Emmanuel Lagumbay (Lagumbay Music), John Robert Matz (Independent), Bonnie Bogovich (BlackCatBonifide, LLC), Matthew Marteinsson (Klei Entertainment), Penka Kouneva (Independent), Erika Escamez (Echtra Games, Inc.)
    Pass Types: All Access, GDC Conference + Summits, GDC Conference, Audio Conference + Tutorial
    Topics: Audio, Business & Marketing
    Format: Session
  • Speaker:
    Frank Fields (CORSAIR)
    Pass Types: All Access, GDC Conference + Summits, GDC Summits
    Topic: Business & Marketing
    Format: Tutorial
    Tutorials: Esports Day

    Matches Found in Session Description:

    Esports teams originated from the dreams of five friends becoming the best in the world. Today's landscape is entirely different with VCs and traditional sports teams investing in teams part of international franchised leagues. But even though esports growth is impressive, the expectation on ROI is questionable at best, and more dangerous still, it may be headed for the worst crash in the industry's history.

    This session will discuss the business models of esports teams and tournaments in both past and present, as well as what you'll need to adjust to achieve the future esports professionals all believe in.
  • Speakers:
    James Murff (Rosemary Branch), Adam Savidan (LoadingReadyRun)
    Pass Types: All Access, GDC Conference + Summits, GDC Summits
    Topic: Design
    Format: Tutorial
    Tutorials: Esports Day

    Matches Found in Session Description:

    This joint session presented by Adam Savidan (LoadingReadyRun) and James Murff (Rosemary Branch) will consist of two 30-minute talks.

    Adam Savidan will discuss how to highlight the personalities and characters that are present in esports, with an emphasis on the fighting game community, in order to humanize players and let the audience connect with them on an emotional level.

    James Murff will share techniques for using data gathering and visualization as tools to humanize your players, create interesting competitive narratives, and increase engagement among your audience.