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Composer Jason Graves will discuss his musical approach to scoring the VR title 'Moss', which forms a unique relationship between the player and Quill, the game's tiny, adorable mouse protagonist. Topics will include emotionally connecting with the listener through live solo performances vs. samples (including real world examples), harmonic choices and how they dramatically influence gameplay and drawing musical inspiration from the world of 'Moss'. Practical examples from the score and its in-game implementation will demonstrate how these ideas plus "thematic suites" and 3D spatial audio came together to create a signature sound that emotionally resonates with the listener.