GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Game Narrative Summit: Creating a Living World in 'Horizon Forbidden West'

Speaker: Espen Sogn  (Guerrilla)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Effective Feedback for Game Writers, Narrative Designers, and Collaborators

Speakers: Alexa Ray Corriea  (Electronic Arts), Lis Moberly  (Obsidian)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Game Narrative Review Competition Winners: Poster Analysis

Location: Room 3014, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Game Narrative, Special Event

Format: Special Event

Game Narrative Summit: Respecting Player Fantasies in Dating Sims

Speaker: Betty Robertson  (Survios)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Building Rome in a Day: A Sociological Storytelling Primer

Speaker: Jennifer Allaway  (Monolith Productions)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Story: An Atomic Theory

Summit Speaker: Jeremy Bernstein  (Volition)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Devising Stories as an Ensemble

Summit Speaker: Alison Lührs  (Bungie)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: The Best and Most Stealable Mechanics from Tabletop RPGs

Speaker: Evan Hill  (Obsidian)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: IP Development: Methodologies and Strategies

Summit Speaker: Mike Laidlaw  (Yellow Brick Games)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: AAA-TYPICAL: Character and Story Arcs in Open Gameplay Structures

Speakers: Brendan Hennessy  (Ubisoft Toronto), Heli Kennedy  (Ubisoft Toronto)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Pitching and Workshopping Side Quests for 'Horizon Forbidden West'

Speaker: Tim Stobo  (Guerrilla)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: It's Not in the Writer's Manual: A Q&A Session for New Writers

Speakers: Toiya Kristen Finley  (Schnoodle Media, LLC), Jennifer Allaway  (Monolith Productions), Beth LaPensée  (Twin Suns Corp), Jeremy Bernstein  (Volition), Whitney "Strix" Beltrán  (Hidden Path Entertainment)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Panel

Game Narrative Summit: Learning From Loss: Designing the Experimental Narrative of 'Before Your Eyes'

Speaker: Graham Parkes  (GoodbyeWorld Games)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Storied Bodies: DEI Topics Through Immersive Narrative Design

Speaker: Miko Reyes  (Praxis Labs)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: The Future of Interactive Cinema

Summit Speakers: Simay Dinc  (Recontact Games), Eray Dinc  (Recontact Games)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Live, Laugh, Outline: Creating Functional Outlines That Are Good

Speaker: Tyler Hutchison  (HeartMachine)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Summit: Minimal Space, Maximum Character: Creating Characters in Small Spaces

Speaker: Rowan Williams  (Sprocket Games)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Game Narrative

Format: Lecture

Game Narrative Roundtable Day 1: Professional

Speaker: Richard Dansky  (Crytek)

Location: Room 308, South Hall

Pass Type: All Access Pass, Core Pass

Topic: Design

Format: Roundtable

Game Narrative Roundtable Day 2: Technical

Speaker: Richard Dansky  (Crytek)

Location: Room 306, South Hall

Pass Type: All Access Pass, Core Pass

Topic: Design

Format: Roundtable

Game Narrative Roundtable Day 3: Conceptual

Speaker: Richard Dansky  (Crytek)

Location: Room 312, South Hall

Pass Type: All Access Pass, Core Pass

Topic: Design

Format: Roundtable

Dansky, Richard

Title: Franchise Narrative Director

Company: Crytek

A 20+ year veteran of the video game industry, Richard Dansky has worked on franchises including The Division, Splinter Cell, Might and Magic and many more. He is the author of 8 novels, most recently Ghost of a Marriage, and was a key contributor to White Wolf's seminal TTRPG setting The World of Darkness. Richard is a member of the advisory board for the Game Narrative Summit and curates the narrative track at East Coast Game Conference. He lives in North Carolina with felines and single malt scotch for companionship.