Search Results
Your search for "LIGHTSPEED STUDIOS " returned the below results for sessions and speakers.
Sponsor Speaker: Chunyi LIU (LIGHTSPEED STUDIOS)
Location: Room 3001, West Hall
Pass Type: All Access Pass, Audio Pass, Core Pass, Expo Pass, Indie Games Summit Pass, Summits Pass
Track: Visual Arts
Format: Sponsor Developer Summit
Enhancing 3D Building Asset Creation: Machine Learning Meets Procedural Generation
Speaker: Qiang Dai (LIGHTSPEED STUDIOS)
Location: Room 2010, West Hall
Pass Type: All Access Pass, Core Pass
Track: Programming, Visual Arts
Format: Lecture
Decoding Light: Neural Compression for Global Illumination
Speaker: Luyan Cao (LIGHTSPEED STUDIOS)
Location: Room 2002, West Hall
Pass Type: All Access Pass, Core Pass
Track: Programming
Format: Lecture
PUBG MOBILE: Creating A Fully Destructible World On Mobile (Presented by LIGHTSPEED STUDIOS)
Sponsor Speaker: Chao Yuan (LIGHTSPEED STUDIOS)
Location: Room 3022, West Hall
Pass Type: All Access Pass, Audio Pass, Core Pass, Expo Pass, Indie Games Summit Pass, Summits Pass
Track: Programming
Format: Sponsored Session
Sponsor Speakers: Steve C. Martin (LIGHTSPEED STUDIOS), Hideaki Itsuno (LIGHTSPEED STUDIOS)
Location: Room 2000, West Hall
Pass Type: All Access Pass, Audio Pass, Core Pass, Expo Pass, Indie Games Summit Pass, Summits Pass
Track: Production & Team Leadership
Format: Sponsored Session
Sponsor Speaker: Calvin Gu (LIGHTSPEED STUDIOS)
Location: Room 2000, West Hall
Pass Type: All Access Pass, Audio Pass, Core Pass, Expo Pass, Indie Games Summit Pass, Summits Pass
Track: Production & Team Leadership
Format: Sponsored Session
Title: Senior Technical Artist
Company: LIGHTSPEED STUDIOS
Chunyi LIU is a Senior Technical Artist at LIGHTSPEED STUDIOS. With years of experience in DCC & Engine tool development as well as pipeline management in the game industry, Chunyi currently leads a dedicated team at LIGHTSPEED STUDIOS focused on building art production pipelines for various game projects.
Title: Vice President
Company: LIGHTSPEED STUDIOS
As vice president of LIGHTSPEED STUDIOS and general manager of Lightspeed LA, Mr. Steve C Martin leads the creation of world-class original games and IP. At Lightspeed LA, Mr. Martin has gathered a development dream-team to create the recently announced “Last Sentinel”, a monumental AAA narrative console game, based in a dynamic open-world futuristic Tokyo, with sophisticated storytelling and advanced player-driven gameplay. Mr. Martin is a celebrated industry leader, recognized for delivering best-selling, award-winning games. He is deeply experienced in creating industry-defining AAA open-world games and innovative content for both PC and console platforms. His more than 25-year track record includes hundreds of millions of title sales and multiple Game of the Year awards. Before joining LightSpeed Studios, Mr. Martin worked at several leading game studios including Rockstar Games, EA Games, Eidos Interactive, and Midway Games, where he helped create iconic titles like “Red Dead Redemption,” “Red Dead Redemption 2,” “Grand Theft Auto V,” “Max Payne 3,” “Bully,” “Need for Speed Underground,” and “Need for Speed Underground 2.” Mr. Martin is a passionate advocate for diversity and inclusion and is committed to addressing the issue of crunch in game development.