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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Next-Gen Tech Forum: Reimagine the Future of Gaming with Google AI (Presented by Google)

Sponsor Speakers: Dan Zaratsian  (Google), Lei Zhang  (Google), Jack Buser, Simon Tokumine, Giovane Moura Jr.  (Google), Moonlit Beshinov  (Google), Glenn Cameron

Location: Room 3009, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Programming

Format: Next-Gen Tech Forum

Google Developer Summit: Building Multiplatform Games with Flutter (Presented by Google)

Sponsor Speakers: Zoey Fan  (Google), Andrew Brogdon  (Google)

Location: Room 2024, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Programming

Format: Sponsor Developer Summit

Google Developer Summit: Creating a Global-scale Game with Google Cloud (Presented by Google)

Sponsor Speaker: Mark Mandel  (Google)

Location: Room 2024, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Programming

Format: Sponsor Developer Summit

Xsolla Developer Summit: Navigating Web3 for Your Video Game (Presented by 3Thix)

Speakers: Timothy Tello  (3Thix), Peter Kieltyka  (Sequence), Evan Cheng  (Mysten Labs), Angela Dalton  (Signum Growth), Sebastien Borget  (The Sandbox), Michael Lee  (zkSync)

Location: Room 2014, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsor Developer Summit

Navigating Legal Challenges with Generative AI

Speakers: Barath Chari  (WSGR), Chris Paniewski  (Wilson Sonsini Goodrich & Rosati)

Location: Room 207, South Hall

Pass Type: All Access Pass, Core Pass

Topic: Business & Marketing

Format: Session

30th Annual IASIG Town Hall

Speakers: Tom Poole  (JUCE / ADC), Dave Berol  (Surfaceink Product Design & Development), Austin Smith  (Game Audio Institute/Blackwater Soundworks), Pat Scandalis  (moForte Inc)

Location: Room 3002, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Special Event

Format: Special Event

Real-Time Personalization in Mobile Gaming with On-Device ML (Presented by NimbleEdge)

Sponsor Speaker: Varun Khare  (NimbleEdge)

Location: Room 3001, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Programming

Format: Sponsored Session

Open Source Game Development Rountable (Presented by the IGDA)

Speaker: Stephen Jacobs  (Rochester Institute of Technology)

Location: Room 211, South Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Advocacy

Format: Roundtable

The Universal Scene Description (USD) Roundtable

Speaker: Robin-Yann Storm  (Independent)

Location: Room 308, South Hall

Pass Type: All Access Pass, Core Pass

Topic: Visual Arts

Format: Roundtable

Chari, Barath

Title: Attorney

Company: WSGR

Barath Chari is a partner in Wilson Sonsini's San Francisco office. Barath represents technology companies at all stages of growth, from bootstrapped start-ups to leading global enterprises, in complex business transactions involving technology and intellectual property. He also has deep experience in assisting technology companies and their investors with mergers, acquisitions, divestitures, and financing matters. A Washington, D.C., transplant resident in the firm's San Francisco office, Barath understands how the federal government transacts with technology companies, and helps technology companies sell products to federal government customers and collaborate with the federal government on research and development. He also leverages his pre-law experience as a software engineer to provide informed legal advice on technical topics such as open source software.

Jacobs, Stephen

Title: Professor, School of Interative Games and Media, Director Open@RIT

Company: Rochester Institute of Technology

Stephen Jacobs directs Open@RIT, dedicating to fostering the collaborative engine of “Open Work Across The University” for faculty, staff and students. He is a professor with the School of Interactive Games and Media and an interdisciplinary scholar who works in several different areas that often overlap including Free and Open Source Software and Free Culture. Digital Humanities, Game Design and History and Interactive Narrative.  He has held the position of Visiting Scholar at The Strong National Museum of Play since 2009 where he serves as a subject matter expert for design teams, supports conferences and other activities of The Strong.

Khare, Varun

Title: Chief Executive Officer

Company: NimbleEdge

Varun Khare is a technology entrepreneur who currently serves as the Chief Executive Officer of NimbleEdge. Varun has worked on a wide variety of machine learning research problems across reputed institutions including UC Berkeley, Max Planck Institute, Indian Institute of Technology Kanpur, and OpenMined, an open source community focused on advancing privacy-preserving technologies. His pioneering research on federated learning at OpenMined culminated in the founding of NimbleEdge, an on-device machine learning platform for real-time personalization. With his work at NimbleEdge, Varun has helped enable some of the largest and most reputed gaming and e-commerce enterprises in India and US to deliver cost-efficient, real-time personalization in a privacy-preserving manner.

Kieltyka, Peter

Title: CEO

Company: Sequence

open source contributor, a leading web3 and blockchain architect, and was named one of Canada’s top 10 gaming tycoons by Maclean’s"}" data-sheets-userformat="{"2":5053,"3":{"1":0},"5":{"1":[{"1":2,"2":0,"5":{"1":2,"2":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"6":{"1":[{"1":2,"2":0,"5":{"1":2,"2":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"7":{"1":[{"1":2,"2":0,"5":{"1":2,"2":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"8":{"1":[{"1":2,"2":0,"5":{"1":2,"2":0}},{"1":0,"2":0,"3":3},{"1":1,"2":0,"4":1}]},"10":2,"11":4,"12":0,"15":"Arial"}">Peter Kieltyka is Co-founder & CEO at Horizon, creators of Sequence, the leading development platform for integrating web3 into games. Sequence was awarded 2024’s Best Web3/Blockchain Technology Game Changers award by GamesBeat and Lightspeed. Peter has two successful exits, is a major open source contributor, a leading web3 and blockchain architect, and was named one of Canada’s top 10 gaming tycoons by Maclean’s

Mandel, Mark

Title: Developer Advocate

Company: Google

Mark Mandel is the Tech Lead for Developer Relations for Google Cloud for Games and a founder of two popular backend open source projects for multiplayer games, Agones and Quilkin. Hailing from Australia, but now living in San Francisco, spends his time looking for new and interesting things he can do with Docker containers, pottering on open source and practicing too many martial arts.

Poole, Tom

Title: Director

Company: JUCE / ADC

Tom Poole is a director of both the open source, cross platform, C++ framework JUCE (https://juce.com) and the Audio Developer Conference. Before focussing on JUCE and ADC he completed a PhD on massively parallel quantum Monte-Carlo simulations of materials, and has been a foundational part of successful big-data and audio plug-in startups.

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