GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

PlayFab: New Tools and Services to Take Your LiveOps to the Next Level (Presented by Microsoft)

Sponsor Speaker: James Gwertzman (Microsoft Azure PlayFab)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Production & Team Management

Format: Sponsored Session

Project Acoustics: Fast and Accurate Physically-Based Rendering for Acoustic Design (Presented by Microsoft)

Sponsor Speakers: Hakon Strande (Microsoft), Noel Cross (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Audio

Format: Sponsored Session

Spatial Sound: Bringing Immersive Game Audio to Millions of New Devices and New Formats (Presented by Microsoft)

Sponsor Speaker: Steven Wilssens (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Audio

Format: Sponsored Session

Xbox Live: Growing & Engaging Your Gaming Community Across Platforms (Presented by Microsoft)

Sponsor Speakers: Bill Schiefelbein (Microsoft), Ramsey Khadder (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session

DirectX: Boost Rendering Performance with Hardware Accelerated Variable Rate Shading (VRS) (Presented by Microsoft)

Sponsor Speaker: Shawn Hargreaves (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Visual Arts

Format: Sponsored Session

DirectX: Variable Rate Shading, a Deep Dive, Deriving Screen Space Shading Rate, Implementation Tips and Sparse Lighting (Presented by Microsoft)

Sponsor Speaker: Martin Fuller (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Project xCloud: The Future of Streaming Xbox Games on Mobile Devices and Beyond (Presented by Microsoft)

Sponsor Speakers: Gus Apostol (Microsoft), Brandon Riffe (Microsoft), Shawn Farkas (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Best Practices for Building Resilient, Scalable, Game Services in Microsoft Azure (Presented by Microsoft)

Sponsor Speakers: Matthew Snider (Microsoft), Eric LaPlatney (Wizards of the Coast)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Save Time for Creativity: Unlocking the Potential for Your Game's Data with Microsoft Azure (Presented by Microsoft)

Sponsor Speaker: Brian Peek (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session

Accessibility as a First Class Input for Games (Presented by Microsoft)

Sponsor Speakers: Evelyn Thomas (Microsoft), Bryce Johnson (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Design

Format: Sponsored Session

Accessible Voice & Text Chat with PlayFab (Presented by Microsoft)

Sponsor Speakers: Chris Palmer (Microsoft), Evelyn Thomas (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Design

Format: Sponsored Session

Introducing DirectML: How to Move Machine Learning from Research into Production (Presented by Microsoft)

Sponsor Speakers: Kevin Cogger (Microsoft), Adrian Tsai (Microsoft)

Location: Room 2009, West Hall

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit

Topic: Programming

Format: Sponsored Session