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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Technical Artist Summit: H2O in H3LL: The Various Forms of Water in 'Diablo IV'

Speaker: Aaron Aikman  (Blizzard Entertainment)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

Technical Artist Summit: Build Your Own Particle System

Speaker: Ben Cloward  (Unity)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

Technical Artist Summit: GPU-Based Foliage-Interaction for 'Ark: Survival Ascended'

Speakers: Patrick Schuler  (Studio Wildcard), Mark Mihelich  (Studio Wildcard)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

Technical Artist Summit: Using Generative AI as a Tool for Tech Artists

Speaker: Daniel Ocean  (Ubisoft)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

Technical Artist Summit: Procedural Tool Development for 'Marvel's Spider-Man 2'

Speaker: David Santiago  (Insomniac Games)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session



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