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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

ai summit: Making the Most of NavMeshes in FPS Games: From 'Crysis 3' to 'Hunt: Showdown'

Speaker: Marek Zeman  (Crytek)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: The Evolution of AI in 'Warframe'

Speaker: Daniel Brewer  (Digital Extremes)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Level Generation with Large Language Models

Speaker: Julian Togelius  (modl.ai)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Hierarchical Kinematic Path Planning in 'Tomorrow Falls'

Speaker: David Partouche  (The Multiplayer Group)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Modularize Your AI Tools to Create Behavior Instead of Code

Speaker: Sam Fay-Hunt  (Kythera AI)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Skyscraper Zombies: Advancing 'Call of Duty's' Systems for Giant AI

Speaker: Andrew Hoyt  (Treyarch)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: From Text to Gameplay: Generative AI's Influence on Behavior Trees

Speakers: Trevor Santarra  (Unity Technologies), Pierre-Arjun Dalaya  (Unity Technologies)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: 'Little Learning Machines' Postmortem: A Game About Training Neural Networks

Speakers: Dante Camarena  (Transitional Forms Inc), Nick Counter  (Transitional Forms Inc)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Practical Utility AI

Speaker: Rez Graham  (Independent)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Enemy AI in 'Suicide Squad': Bringing Brainiac's Invasion to Life

Speakers: Andrea Tucci  (Rocksteady Studios), Giovanni Campo  (Rocksteady Studios)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Every Day I'm Shufflin': Neural Network Variations for Digital Deck-Builders

Speaker: Theresa Duringer  (Temple Gates Games)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Endless Stories: Utilizing AI to Power a Content Creation Engine

Speaker: Hilary Mason  (Hidden Door)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Simulacra and Subterfuge: Building Agentic 'Werewolf'

Speakers: Jane Friedhoff  (Google), Suma Bailis  (Google), Feiyang Chen  (Google)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: How 'Ara: History Untold' Transformed AI in 4X Games

Speaker: Will Chambers  (Oxide Games)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: The Simplest AI Trick in the Book

Speakers: Jackson Barr  (Digital Extremes), Rez Graham  (Independent), Daniel Brewer  (Digital Extremes), Jeff Orkin  (Bitpart AI)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session

ai summit: Building ML Bots at Ubisoft La Forge: From Research to Production

Speaker: Gabriel Robert  (Ubisoft)

Location: Room 2002, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Programming

Format: Session



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