Search Results
Your search for "animation summit" returned the below results for sessions and speakers.
animation summit: Stop Motion Southern Gothic: Animating 'South of Midnight'
Summit Speakers: Vincent Schneider (Compulsion Games), Remi Edmond (Compulsion Games), Sebastien Dussault (Agora Studio), Mike Jungbluth (Compulsion Games)
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture
animation summit: Bones and Booleans: Microtalks
Summit Speakers: Frank Gordon (That's No Moon), Max Gariepy (That's No Moon)
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Panel
animation summit: Animating Leaders in 'Civilization VII': A Case Study
Summit Speakers: Chandrahas Tanguturi (Firaxis Games), Rue Taylor (Firaxis Games), Keenan Nishi-Manely (Firaxis Games)
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture
animation summit: 2D Character Rigging in UE for Realtime Animation or MoCap
Summit Speaker: Meghdad Asadilari (Rochester Institute of Technology)
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture
animation summit: Starting Over: Building a Game Animation Team at a New Studio
Summit Speaker: Hector Antunez (Bit Reactor)
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Lecture
Title: Animation Director
Company: Compulsion Games
Mike Jungbluth is an Animation Director at Compulsion Games and the author of ‘Directing Game Animation’. Some of his credits include 'South of Midnight', ‘Dragon Age: The Veilguard’, 'Anthem', 'Agents of Mayhem', 'Middle Earth: Shadow of Mordor' and 'Call of Duty: Black Ops'. Fostering the growth of an inclusive game animation community and advocating for open sharing of industry knowledge are his driving passions. To that end he has created the Animation Exchange and GDC Animation Summit, co-created the AnimState network, has spoken at GDC and various international conferences.