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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

animation summit: Thwips and Hugs: The Animation of 'Marvel's Spider-Man 2'

Speakers: Lindsay Thompson  (Insomniac Games), Bradley McLaughlin  (Insomniac Games), James Ham  (Insomniac Games), Stephen Camardella  (Insomniac Games), Robert Coddington  (Insomniac Games)

Location: Room 2001, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

animation summit: The Legends Behind Apex Animation

Speakers: Sophie Shepherd  (Respawn Entertainment), Haydn Cooper  (Respawn Entertainment), Minor Gaytan  (Respawn Entertainment)

Location: Room 2001, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

animation summit: Make a Choice: Performance Direction in 'Baldur's Gate 3'

Speaker: Greg Lidstone  (Larian Studios)

Location: Room 2001, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

animation summit: Bones & Booleans: Multiclassing Animation

Summit Speakers: Jose Villarroel  (Epic Games), Nathaniel Winckler  (That's No Moon), Christian Mendoza  (EA)

Speaker: Frank Gordon  (That's No Moon)

Location: Room 2001, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

animation summit: Technical Animation Pipeline of 'Fort Solis'

Speaker: Matthew Lake  (Fallen Leaf)

Location: Room 2001, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

animation summit: 'Baldur's Gate 3': The Ceremorphosis of the Cinematic Animation Team

Speaker: Leah Caldwell  (Larian Studios)

Location: Room 2001, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

animation summit: Animation Variety Hour

Speakers: Yuki Gupte  (Independent), Lee Dowsett  (Lakshya Digital), Lana Bachynski  (Riot Games), Brent George  (Agora.Community), Harrison Pink  (Cyan Worlds), Robert Coddington  (Insomniac Games), Sebastien Dussault  (Agora Studios), Michala Braker  (JALI Research), Nathan Zufelt  (BioWare), Nick Buzai  (Team Snowdust), Alex Ferreira Simoes  (Riot Games), Aslak Helgesen  (Rain Games), Jalil Sadool  (Steamroller Animation), Kelly Yeo  (Blizzard Entertainment), Mike Jungbluth  (Compulsion Games), Ana Beltran  (The Walt Disney Company), Sol Brennan  (Heart Machine), Ricky Wood  (People Can Fly), Jake Clark  (Innersloth), Sarah Watling  (JALI Inc.), Bruno Velazquez  (Santa Monica Studio), Daanish Syed  (Bit Reactor), Emilie Beauchamp  (WB Games Montreal), JP Rhinemiller  (Blizzard Entertainment), Tim Borrelli  (Undead Labs), Ryan Duffin  (Undead Labs), Aung Zaw Oo  (Outerloop Games), Patrick Walker  (Epic Games)

Location: Room 2001, West Hall

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Session

Game Career Seminar: Killer Portfolio or Portfolio Killer Part 1: Advice from Industry Artists

Speakers: Greg Foertsch  (Bit Reactor), Daanish Syed  (Bit Reactor), Jeff Parrott  (Blizzard), Ashley Sparling  (K9 Digital), Lana Bachynski  (Riot Games)

Location: Room 207, South Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Friday Only Expo Pass, Indie Games Summit Pass

Topic: Game Career Development

Format: Session

Game Career Seminar: Killer Portfolio or Portfolio Killer Part 2: Portfolio Reviews

Speakers: Greg Foertsch  (Bit Reactor), Alison Kelly  (Bit Reactor), Gaurav Mathur  (DeepWell DTx), Jessica Kutrakun  (Hypixel Studios), Inmar Salvatier  (Maxis), Jeff Parrott  (Blizzard), Ashley Sparling  (K9 Digital), Daanish Syed  (Bit Reactor), Jordan DeVries  (Respawn Entertainment), Piero Macgowan  (Bit Reactor), Jeff Skalski  (Yellow Brick Games), Jeff A. Johnson  (Insomniac (Formerly)), Rembert Montald  (Lightspeed LA), David Yee  (Lucas Film Games), Lana Bachynski  (Riot Games)

Location: Room 213, South Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Friday Only Expo Pass, Indie Games Summit Pass

Topic: Game Career Development

Format: Special Event

Bachynski, Lana

Title: Associate Art Director

Company: Riot Games

Lana Bachynski is an Associate Art Director @ Riot Games R&D. On top of her work as a developer, she also helped to spearhead the 'RAT' (Riot Animation Team), and continues to be a community leader and livestream coordinator for the RAT on Twitch. Previous titles include League of Legends (Riot Games), Heroes of the Storm and StarCraft II: Heart of the Swarm (Blizzard Entertainment). Bachynski is an Advisor for the Animation Summit at GDC, staff contributor for AnimState, the Animation Exchange, and co-founder of Tea Time Animation. Find her anywhere @Latienie.

Jungbluth, Mike

Title: Animation Director

Company: Compulsion Games

Mike Jungbluth is an Animation Director at Compulsion Games and the author of ‘Directing Game Animation’. Some of his previous credits include ‘Dragon Age: Dreadwolf’, 'Anthem', 'Agents of Mayhem', 'Middle Earth: Shadow of Mordor' and 'Call of Duty: Black Ops'. Fostering the growth of an inclusive game animation community and advocating for open sharing of industry knowledge are his driving passions. To that end he has created the Animation Exchange and GDC Animation Summit, co-created the AnimState network, has spoken at GDC and various international conferences.

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