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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

classic game postmortem: 'Star Wars Galaxies'

Speakers: Raph Koster  (Playable Worlds), Richard Vogel  (Certain Affinity)

Pass Type: All Access Pass, Core Pass

Topic: Design

Format: Session

Speaker Q&A: classic game postmortem: 'Star Wars Galaxies'

Speakers: Raph Koster  (Playable Worlds), Richard Vogel  (Certain Affinity)

Pass Type: All Access Pass, Core Pass

Topic: Design

Format: Session

classic game postmortem: 'Quake': The End of the Original Id

Speaker: John Romero  (Romero Games Ltd.)

Pass Type: All Access Pass, Core Pass

Topic: Design

Format: Session