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Your search for "game ai summit" returned the below results for sessions and speakers.

game ai summit: No Brakes! Machine Learning Vehicles in 'Star Wars Outlaws'

Summit Speakers: Andreas Lasses  (Massive Entertainment - a Ubisoft Studio), Colin Gaudreau  (Ubisoft Winnipeg)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Simulating the Perfect Organism in 'Alien: Rogue Incursion'

Summit Speakers: Eugene Elkin  (Survios), Curt Perry  (Survios)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Techniques for Visualizing the Output Diversity of Generative Systems

Summit Speaker: Oliver Withington  (Intelligent Games and Games Intelligence CDT)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: LLM as Core Gameplay: Co-Creative Storytelling in '1001 Nights'

Summit Speaker: Yuqian Sun  (Ada Eden)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Multiagent Planning for Large-Scale Narrative Content

Summit Speaker: Trevor Santarra  (Bitpart AI)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: 'LEGO Horizon Adventures': Building Rawwsome Combat Gameplay with Robot Dinosaurs

Summit Speaker: David Wilson  (Studio Gobo)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Designing Emotions in 'Star Wars Outlaws' Sabacc NPCs

Summit Speaker: Jean-Baptiste Siraudin  (Ubisoft)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Growing an AI Director into a Full Adventure Director

Summit Speaker: Marie Mejerwall  (Mejerwall Consulting)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Combining GOAP and MBTs to Create NPCs' Behaviors for 'Kingdom Come: Deliverance II'

Summit Speaker: Matej Marko  (Warhorse Studios)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Delivering a Novel Abstract AI System in a AAA 4X Game

Summit Speaker: Will Smith Chambers  (Oxide Games)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: The History of Game AI: From Rule-Based to Deep Learning

Summit Speaker: Youichiro Miyake  (SQUARE ENIX)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Walking in Circles: Using the Corridor Map Method for Faster Pathfinding

Summit Speaker: Tobias Karlsson  (Respawn Entertainment)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Beyond the Hype: Real-World Applications of Google AI in Gaming (Presented by Google)

Sponsor Speakers: Jetha Chan  (Google DeepMind), Ju-yeong Ji  (Google DeepMind), Ishan Sharma  (Google)

Location: Room 2000, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Track: Design

Format: Sponsored Session

game ai summit: Navigating Expansive Worlds: Implementing Custom Large World Support in Unreal

Summit Speaker: Richard Kogelnig  (Havok)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: The Human Cost of Generative AI

Summit Speaker: Rez Graham  (Independent)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: Possibilistic Logic Use in Game AI Architecture

Summit Speaker: Braeden Warnick  (Inworld AI)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

game ai summit: The Simplest AI Trick in the Book

Summit Speakers: Jonathan Martin  (IO Interactive), Rez Graham  (Independent)

Location: Room 3004, West Hall

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture



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