Search Results
Your search for "horizon forbidden west" returned the below results for sessions and speakers.
Animation Summit: Bones and Booleans: Microtalks
Summit Speakers: Frank Gordon (That's No Moon), Max Gariepy (That's No Moon), Ed Fornoles (Epic), Robert Vicks (Archetype)
Location: Room 2018, West Hall
Pass Type: All Access Pass, Summits Pass
Track: Visual Arts
Format: Panel
Tools Summit: Nodes and Native Code: DECIMA's Visual Programming for Every Discipline
Summit Speaker: Bryan Keiren (Guerrilla)
Location: Room 3014, West Hall
Pass Type: All Access Pass, Summits Pass
Track: Programming
Format: Lecture
Sponsor Speakers: Rob Schoeppe (Accelbyte), Chris Melissinos (AWS), Kim Nordstrom (PLAYERUNKNOWN Productions), Romain de Waubert de Genlis (Amplitude Studios)
Location: Esplanade 158, South Hall
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass
Track: Business & Marketing, Production & Team Leadership
Format: Sponsor Developer Summit
Title: Senior Technical Animation Designer
Company: That's No Moon
Max Gariepy is a Senior Technical Animation Designer at That's No Moon. Max got his start in the games industry at Ubisoft Montreal before growing his skillset with the team at EA Motive as they started building the studio. Max then fulfilled a dream of his by moving to Europe where he was able to work at Guerilla on Horizon Forbidden West. Most recently, Max returned home and joined Haven, a new Sony-owned studio in Montreal.
Title: Principal Game Tech Programmer
Company: Guerrilla
Bryan Keiren is a Principal Game Tech Programmer at Guerrilla. Over the past decade, he has contributed to the DECIMA engine's various tools and subsystems with a primary focus on DECIMA's visual programming framework. He has a passion for tools and building them into a force-multiplier. Recent projects include 'Horizon Zero Dawn' and 'Horizon Forbidden West'.
Title: CCO
Company: Accelbyte
Rob Schoeppe is the Chief Commercial Officer at AccelByte, where he leads sales and marketing efforts to assist clients in building, launching, and operating live service games. With over two decades of experience in game development technology, Rob has honed his expertise in crafting and executing go-to-market strategies, overseeing B2B sales, solution and product marketing, business development, and solutions architecture teams. Before joining AccelByte, Rob held senior executive roles at Bandai Namco, Sony, and Amazon Web Services (AWS). At AWS, he served as General Manager – Game Tech Solutions and Business Development, dedicating seven years to the gaming sector. His tenure at Bandai Namco and Sony further solidified his leadership in the gaming industry. Rob's passion for gaming is evident not only in his professional endeavors but also in his personal interests. He is an avid gamer who enjoys playing titles like "Horizon Forbidden West," "League of Legends," "PUBG," and "Fortnite." His comprehensive understanding of both the technical and commercial facets of the gaming industry positions him as a pivotal figure in driving innovation and growth at AccelByte.