GDC 2024 is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Live Service Games: A Data-Driven Analysis (Presented by omdia)

Speaker: Liam Deane  (Omdia)

Location: Room 2006, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsored Session

CANCELED: Asian Publishers' New Games Strategies: Lessons for Western Developers (Presented by omdia)

Speaker: Chenyu Cui  (Omdia)

Pass Type: All Access Pass, Core Pass

Topic: Business & Marketing, Design

Format: Sponsored Session

Unpacking the Impact of Games Library Subscriptions (Presented by omdia)

Speaker: George Jijiashvili  (Omdia)

Location: Room 3014, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsored Session

Live Service Development in 2024: The Developer's Perspective (Presented by Accelbyte and omdia)

Sponsor Speakers: Liam Deane  (Omdia), Rob Schoeppe  (AccelByte)

Location: Room 2011, West Hall

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Friday Only Expo Pass, Indie Games Summit Pass

Topic: Business & Marketing

Format: Sponsored Session

Cui, Chenyu

Title: Senior analyst

Company: Omdia

Deane, Liam

Title: Principal Analyst

Company: Omdia

Liam Deane leads Omdia’s games tech coverage with his research focusing on the technology and services that power the video games market, and exploring the B2B value chain connecting games development to tech vendors to consumers. Prior to joining Omdia, Liam worked at Irdeto, a leading provider of security technology to the games industry, where he advised senior management and product teams on market trends and strategy. Before that, he worked as an analyst covering the video games and broader digital media market at Ovum. Liam holds a master’s degree in philosophy from UCL.

Jijiashvili, George

Title: Senior Principal Analyst, Games

Company: Omdia

George Jijiashvili is a senior principal analyst at Omdia, leading research into games and AR/VR technologies. Based in London, he produces insight into the games sector through regular reports, market sizing and forecasting. His specialisms include the video game market, cloud gaming, subscription services and wearable technology. He is a regular speaker at major technology exhibitions and is a respected industry commentator, regularly quoted in mainstream publications.

Connecting the Global Game Development Community

GDC Vault icon
Game Developers Choice Awards icon
Independent Games Festival (IGF) icon
GameDeveloper.com icon