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Your search for "tools summit" returned the below results for sessions and speakers.

tools summit: Unlocking Hidden Value: UX Behind the Final Product, the CDPR Way

Summit Speaker: Anna Nojek  (CD PROJEKT RED)

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

tools summit: Nodes and Native Code: DECIMA's Visual Programming for Every Discipline

Summit Speaker: Bryan Keiren  (Guerrilla)

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

tools summit: A Series of Microtalks About Spreadsheets

Summit Speakers: Guillaume Pierre  (Magic Fuel Games), Nathan Harling  (EA Maxis), Russ Fan  (Independent), Lauren Scott  (Double Fine), Tyler Coleman  (Ludo Systems Inc.), Tomo Moriwaki  (Hyperkinetic Studios)

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

tools summit: Mission Kontrol: Revolutionizing Combat Testing for 'Mortal Kombat 1'

Summit Speaker: Etienne Palmer-Campbell  (NetherRealm Studios)

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

tools summit: Designing Extensibility for EA’s Submission Tool CheckMate

Summit Speaker: Byron Mayne  (Electronic Arts)

Pass Type: All Access Pass, Summits Pass

Track: Programming

Format: Lecture

Audio Adventures in a Multiplayer VR Social World: 'Dimensional Double Shift' Audio Post Mortem

Speakers: Daniel Perry  (Owlchemy Labs), Michael Kim  (Owlchemy Labs)

Pass Type: All Access Pass, Core Pass, Audio Pass

Track: Audio

Format: Lecture

Perry, Daniel

Title: Audio Director

Company: Owlchemy Labs

Daniel Perry is an Israeli game/software developer, sound designer, and music composer with a focus on sound and music for Virtual Reality. Currently the Audio Director and Emperor of Soundwaves at Owlchemy Labs, he has worked on several top selling VR titles including Job Simulator , Rick and Morty: Virtual Rick-ality, Vacation Simulator, Cosmonious High, and Dimensional Double Shift. Daniel’s career also included production, arrangement and composition for musical artists and multimedia projects. He holds a B.A. from Berklee College of Music where he also served as a member of faculty. Prior speaking engagements include GameSoundCon 2016, CTA Technology & Standard Forum 2016, Berklee College of Music 2016, GDC 2017, GameSoundCon 2017, Austin Game Conference 2017, GDC 2019, XRDC2019, GameSoundCon 2022, GDC 2023 Tools summit, Unity Dev Days 2023.

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