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Our remote future: Game creation and collaboration with AWS (Presented by Amazon Web Services)

Antony Passemard  (GM Amazon Nimble Studio, Amazon Web Services)

Location: Room 3009, West Hall

Date: Wednesday, March 23

Time: 4:00 pm - 4:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!

Topic: Production & Team Management

Format: Sponsored Session

Viewing Experience: In-Person/Virtual

Vault Recording: Video

Audience Level: Prefer not to say

Amazon Web Services

Technologies for game creation are converging and evolving faster than ever for game artists, designers, and developers. Game studios are under increasing pressure to keep the project moving while balancing remote work and overall job satisfaction for their teams. Where is it all leading us? Join Antony Passemard, GM Amazon Nimble Studio, to learn how AWS services and solutions are not only pulling core game development technologies together but are also enabling remote teams to maintain productivity with better work-life balance.


Attendees will learn how AWS technology can enable remote teams to create games from almost anywhere, and accelerate build pipelines, while using popular game development tools and software.

Intended Audience

This session is for anyone working in game production that is interested in learning more about cloud technology to enable remote game production and accelerate build pipelines. No previous knowledge about cloud technology necessary.