GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

120 Days: Bring the PUBG Mobile to Players Worldwide (Presented by Tencent Games)

Gunther Gong (Senior Pjroject Manager, Tencent Technology(Shenzhen) Co,Ltd)

Brandon Liu (Senior Operations Planner, Tencent Technology(Shenzhen) Co,Ltd)

Yue Wang (Expert Engineer, Tencent Technology(Shenzhen) Co,Ltd)

Shiwei Zhang (Expert Engineer, Tencent Technology(Shenzhen) Co,Ltd)

Location: Room 2000, West Hall

Date: Wednesday, March 20

Time: 10:30am - 12:00pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Production & Team Management

Format: Sponsored Session

Vault Recording: TBD

Audience Level: All

This session presents the way how to release the PUBG mobile worldwide in 120 days at Tencent. We will discuss the journey in the PUBG global releasing from four aspects: CI/CD, automated testing, components and game security. Expose challenges encountered and solutions adopted to bring games to players around the world in 120 days.

Takeaway

Attendees will have a clear understanding of how to boost efficiency of R&D and testing in mobile games. Moreover how to supervise cheating in game.

Intended Audience

This session is targeted at anyone involved in game R&D,QA, operations and security.