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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.

#1ReasonToBe

Laia Bee  (CEO, Pincer Games)

Jules Glegg  (Principal Engineer, VALORANT at Riot Games)

Sandra Castro  (CEO, Tan Grande y Jugando)

Alhvi Balcarcel  (Developer, Selva Interactive)

Estelle Makhoba  (Game Developer, Independent)

Bahiyya Khan  (IGF Winning Game Designer & Writer , Independent)

Weam Numan  (Game Developer, Independent)

Camila Fisher  (Game Designer, Giant Monkey Robot)

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass

Topic: Advocacy

Format: Session

Vault Recording: TBD

#1Reasontobe is a panel that will feature women from different countries around the world. Each speaker will share their #1ReasonToBe in this industry, their stories, their challenges and their dreams. Join us for a fun microtalk-style celebration of diversity.

Takeaway

#1ReasonToBe will broaden the audience’s perspective of our industry’s medium and the world’s current challenges by giving an insight into the different realities and cultures that are not traditionally seen.