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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

#1ReasonToBe

Laia Bee  (CEO, Pincer Games)

Jules Glegg  (Principal Engineer, VALORANT at Riot Games)

Sandra Castro  (CEO, Tan Grande y Jugando)

Alhvi Balcarcel  (Developer, Selva Interactive)

Estelle Makhoba  (Game Developer, Independent)

Bahiyya Khan  (IGF Winning Game Designer & Writer , Independent)

Weam Numan  (Game Developer, Independent)

Camila Fisher  (Game Designer, Giant Monkey Robot)

Date: Friday, July 23

Time: 8:30am - 9:30am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass

Topic: Advocacy

Format: Session

Vault Recording: Video

#1Reasontobe is a panel that will feature women from different countries around the world. Each speaker will share their #1ReasonToBe in this industry, their stories, their challenges and their dreams. Join us for a fun microtalk-style celebration of diversity.

Takeaway

#1ReasonToBe will broaden the audience’s perspective of our industry’s medium and the world’s current challenges by giving an insight into the different realities and cultures that are not traditionally seen.