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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

#1ReasonToBe

Laia Bee  (CEO / President, Pincer Games / Uruguayan Game Developers Association)

Indrani Ganguly  (Studio Head & Game Designer, Duronto Games)

Isabel Vásquez  (Videogame Producer/ CEO, Pink Bear Games)

Alexandra Marzuqa Giacaman  (Software Developer / Musician and Sound Designer, AyHungry / Micromoon Bugs)

Aevee Bee  (Narrative Designer, Future Club)

Bahiyya Khan  (Game Designer, Writer and Filmmaker, Independent)

Location: Room 303, South Hall

Date: Thursday, March 21

Time: 11:30 am - 12:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Session

Vault Recording: Video

Audience Level: All

This panel carries forward the legacy of one of GDC's most impactful diversity panels, which was initially initiated by the legendary Brenda Romero and Leigh Alexander, and later carried on by Rami Ismail. #1ReasonToBe showcases women from emerging territories across the globe, engaging in candid conversations about game development within their respective and unique point of views.

Through 8-minute presentations, each speaker unveils their individual #1reasontobe in the game industry. These presentations will highlight not only personal motivations but also narrate their unique journeys in game development, touching on aspects of community, culture, and opportunities within their home nations.

Featuring speakers from diverse corners of the world, #1reasontobe offers a revealing glimpse into the industry's true global reach. This panel demonstrates that the industry's impact spans far beyond what may initially meet the eye.

Takeaway

#1ReasonToBe holds the power to broaden the horizons of our industry and the global challenges we confront. By providing insights into the often-overlooked realities and cultures, the panel sheds light on dimensions that are not conventionally visible.

Intended Audience

#1ReasonToBe resonates with the game developers' community hungry for inspiration. It's a symphony of diverse voices, particularly spotlighting women's experiences across cultures. For those eager to infuse their creativity with global insights, this panel offers a harmonious blend of perspectives that redefine game development possibilities.



Connecting the Global Game Development Community

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