View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Kurt Heiden (Chair, IASIG)
Steve Horowitz (Audio Director, Nickelodeon Digital & IASIG)
Athan Billias (President, The MIDI Association)
Scott Looney (CTO & Co-Founder, Game Audio Institute)
Jim Hedges (Audio Director, Zynga)
Becky Allen (Audio Director, Twin Suns Corporation)
Chase Bethea (Composer & Technical Audio Designer, Independent)
Location: Virtual GDC Platform
Date: Thursday, March 24
Time: 12:45 pm - 1:45 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!
Topic: Special Event
Format: Special Event
Viewing Experience: Virtual
Vault Recording: Not Recorded
Want to improve game audio workflow or the professional audio tools available to you? Join fellow game audio educators, sound designers, composers, audio programmers, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall. Get an update on current IASIG efforts, and share your own ideas, suggestions, and recommendations for improving the state of the art in audio for interactive media. If you do audio, come and be heard.