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5 Cross-Class Skills to Better Community Management

Greg Lane (Community Manager, Big Huge Games)

Location: Room 3005, West Hall

Date: Tuesday, March 19

Time: 2:10pm - 2:40pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Community Management Summit

Format: Session

Vault Recording: Video

Audience Level: All

An in-depth look at 5 ways community management is handled for the mobile strategy game 'DomiNations'. Speaker Greg Lane will discuss how leaning on external skills (theater performance, 3D modeling, QA testing, cross-country tours, and more) can improve your social campaigns and provide something unique and new for your audience.

Takeaway

Attendees should be thinking about how your community group can better interface with other departments inside your organization to provide richer experiences for your player.

Intended Audience

Community Managers embedded inside game studios, small teams that are handling community alongside development.