GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

A Blend of GCN Optimization and Color Processing (Presented by AMD)

Timothy Lottes (Rendering and optimizations guru, AMD)

Jordan Logan (Developer Technology Engineer, AMD)

Location: Room 3001, West Hall

Date: Wednesday, March 20

Time: 3:30pm - 4:30pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: Intermediate

Join AMD for a talk rendered from a palette of GCN optimization tricks and advanced color mapping technology. This session is a colorful follow-up to both "Advanced Techniques and Optimization of HDR Color Pipelines (2016)" and "Engine Optimization Hot Lap (2018)". A new generalized tone and gamut mapper will be presented along with how to best incorporate into a simplified authoring workflow that enables easy targeting of any display from classic sRGB PC, to HDR10, through FreeSync2. Interlayered with this will be a vivid presentation of GCN and general GPU optimization techniques applicable to post processing pipelines, with everything framed in a solid RGP trace-based background.