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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

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A Deeper Understanding of Chinese Game Studios: How They Operate

Zechen Xu  (Senior Game Designer and Data Product Manager, NetEase)

Yongcheng Liu  (Producer and UX leader, NetEase)

Location: Room 301, South Hall

Date: Thursday, March 21

Time: 3:00 pm - 3:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Topic: Game Career Development

Format: Session

Vault Recording: Video

Audience Level: All

The Chinese game market plays an important role in the global game market. Since the beginning of this century, China's game development industry has been booming, and today there are numerous game companies and tens of thousands of game studios. With rapid economic development and continuous technological innovation, China's game R&D industry has made great progress. Today, China is home to a large number of game companies and game studios, which have gradually developed their own unique structures and working models in a highly competitive market environment.

In recent years, Chinese game studios have begun to actively enter the global market. Particularly in the mobile gaming sector, Chinese studios have achieved remarkable success. With the globalization of R&D, more and more global game practitioners are entering Chinese game studios, and international cooperation is gradually increasing. This sharing introduces the organizational structure, workflow, and decision-making model of China's top game R&D studios. Whether you are a practitioner wanting to enter a Chinese game studio or a company wanting to conduct and do, this is a rare opportunity to learn about Chinese game studios.


Attendees will learn:
1.How to join a Chinese game studio? Some tips for international developers.
2.How to deal with Chinese game studios, basic cooperation principles and techniques.
3.This presentation will also introduce the organizational structure, workflow, and decision-making model of a top Chinese game studio, with the aim of providing some help to teams in the studio founding stage.

Intended Audience

This is for anyone interested in Chinese game studios.

Connecting the Global Game Development Community

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