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A Great Saga Needs Different Heroes: Unlocking Diversity's Potential

Sabrina Carmona (Senior Producer, King)

Location: Room 3014, West Hall

Date: Thursday, March 21

Time: 11:30am - 12:30pm

Pass Type: All Access, GDC Conference + Summits, GDC Conference - Get your pass now!

Topic: Production & Team Management

Format: Session

Vault Recording: Video

Audience Level: All

Watch Sabrina Carmona, a gay, Latin, female Senior Producer at King's London Studio, talk about why diversity really matters in the gaming industry. She will share experiences and what has and has not worked for King so far, and what developers all need to be doing to move the needle on diversity. The stories and practical toolkit of strategies will relate to recruitment, individual development, team dynamics and organizational structure. Why should you care, you ask? Simply because the gaming audience continues to evolve and become more diverse, from Candy Crush to Fortnite, and everyone needs to be factoring this into the development process. To serve that increasingly diverse audience, you need to not only talk the talk, but walk the walk when it comes to diversity. The purpose of this talk is to discuss the practical aspects of enabling diverse teams in a fun and accessible way.

Takeaway

As an audience member, you will leave the room understanding why diversity enriches game development and with a toolkit of practical strategies to try out in your company.

Intended Audience

Every game maker or industry member.