GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

A House Built on Sand: Engineering Stable and Reliable AI

Ben Sunshine Hill (AI Team Lead, Havok)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: AI Summit

Format: Session

Vault Recording: TBD

Audience Level: Intermediate

Through the course of developing a game, AI systems often go from good ideas, to compelling implementations, to complicated frameworks, to monstrosities which are brittle and difficult to debug. This session will show you how to engineer AI systems which remain stable and robust even in the face of changing requirements, and how to use specifications and automated testing to maximize your flexibility throughout the development cycle.


Attendees will learn the benefits of developing stable, testable AI systems to an exact specification, and techniques for doing so. They'll learn how to limit the complexity that arises from interactions between systems, and how to cope with changing requirements without compromising stability.

Intended Audience

Not much concrete, specific AI knowledge is necessary, but this is a talk for experienced, senior AI devs looking to make their next development cycle smoother and more effective.