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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

AAA Vehicle Audio

Ed Walker  (Sound Supervisor, Sounding Sweet Ltd)

Location: Room 3002, West Hall

Date: Thursday, March 23

Time: 10:00 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Audio Pass

Topic: Audio

Format: Lecture

Vault Recording: Video

Audience Level: Advanced

Vehicle audio is one of the most complex subjects to deal with in audio and game development. Sound Supervisor Ed Walker will speak from his wealth of experience working at the highest level in AAA racing games to give his knowledge and experience to anyone involved in vehicle audio in any genre or platform.

He will cover creative and technical considerations, methods and innovation, giving an end-to-end overview from inception to shipped product in a complex cross-discipline endeavor.

Takeaway

Attendees will learn the end-to-end intricacies of vehicle audio, relevant to any game genre. They will leave with an understanding of common and innovative creative and technical practices such as creative direction, technical systems, sourcing, and recording of vehicles, post production, implementation, and cross-discipline collaboration.

Intended Audience

This is for anyone involved in game development who is interested in vehicle audio production, creativity, recording, and technical implementation.