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Accelerating Your Inner Loop with Visual Studio and GitHub Copilot (Presented by Microsoft)

David Li  (Game Developer Product Manager, Microsoft)

Michael Price  (Senior Product Manager, Microsoft)

Location: GDC Industry Stage, Expo Floor, South Hall

Date: Wednesday, March 19

Time: 12:30 pm - 1:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

microsoft

Get ready to supercharge your development process with the newest features in Visual Studio! This year, we're thrilled to unveil our most powerful C++ debugger upgrade yet, designed to slash your iteration times. You'll also see how our native support for Unreal Engine projects makes your workflow smoother than ever. Plus, check out the latest GitHub Copilot updates for C++ development, no matter what source control provider you use. Don't miss our exciting demos that highlight the future of game development in Visual Studio and show why it's the ultimate platform for editing, debugging, and building games.

Takeaway

Be more productive across your entire inner-loop workflow with the latest features in Visual Studio. Find and fix bugs faster, reduce context switches when working with Unreal Engine, and leverage AI to accelerate your development.



Connecting the Global Game Development Community