GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Achieving High-Quality 90fps Realism in a Mobile Game, Technically and Visually

Zhi Liang  (Technical Manager, Netease)

Baoyong Cao  (Senior Technical Artist, Netease)

Pass Type: All Access Pass, Core Pass

Topic: Programming, Visual Arts

Format: Lecture

Vault Recording: TBD

Audience Level: All

In this talk, NetEase's Zhi Liang and Baoyong Cao introduce in detail how the ACE Racer team achieved a smooth 90fps experience while ensuring high-quality realistic graphics effects, which have been verified online. The session shares their experience on the trade-off between visual art and performance from multiple aspects, such as pipeline rendering, vehicle scene optimization, and ideas on the optimization process.

Takeaway

Attendees will learn how to achieve a smooth 90fps experience on mobile games with realistic picture quality, and the optimization experience for the game ACE Racer

Intended Audience

This is for technical artists and graphics programmers.