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Browse and sort the growing list of GDC Summer sessions by day, time, pass type, topic, and format. All session times are shown in Pacific Time. Check out GDC Summer’s Event Details for more information related to the event schedule.

Adaptive Placement of Dynamic Lighting Probes: Taking Full Advantage of Your CPU Using a Procedural Dependency Graph

Diego Garzon  (Procedural Technical Director, Microsoft)

Date: Thursday, August 6

Time: 8:00am - 8:30am

Pass Type: Conference Pass - Get your pass now!

Topic: Visual Arts, Programming

Format: Session

Vault Recording: TBD

Audience Level: Intermediate

This lecture will examine Turn 10’s approach to procedurally placing dynamic light probes used for Global Illumination in Forza Motorsport. With the increasing complexity of building AAA environments, we identified a technique to dramatically decrease manually intensive probe placement work as environments are iterated on. We explore the technical solutions, and what can be improved in future implementations. This talk aims to share our approaches to some of these challenges with the hope that other studios and industry professionals can improve their workflows.

Takeaway

Industry peers will gain insight to real production issues and different techniques in on how to approach similar production challenges.

Intended Audience

Students, Technical Artist, Environment Artist, Pipeline Engineers and Producers will find something valuable in this talk.