Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Sébastien Deguy (Vice President, 3D & Immersive, Adobe)
Jérémie Noguer (Principal Product Manager, 3D & Immersive, Adobe)
Wes McDermott (Creative Producer, 3D & Immersive, Adobe)
Guillaume Meyer (Technical Artist, 3D & Immersive, Adobe)
Luc Chamerlat (Technical Artist, 3D & Immersive, Adobe)
Date: Tuesday, July 20
Time: 9:40am - 10:40am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Visual Arts
Format: Sponsor Developer Summit
Vault Recording: Not Recorded
Kick off the day with the Adobe Substance 3D team to learn what's new and coming up in the world of 3D at Adobe. There will be exciting news about product updates, plugin releases, and exclusive sneak peeks about upcoming projects.
Attendees will get the latest updates on the releases of the Substance 3D toolset, and general updates on 3D at Adobe.
Substance 3D users and newcomers are welcome.