View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.
Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Location: Room 303, South Hall
Date: Monday, March 18
Time: 1:20 pm - 2:20 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Vault Recording: TBD
Audience Level: Intermediate
The intended audience for this talk are experienced graphics developers familiar with the D3D12/Vulkan and other similar explicit APIs.
The audience will get a first introduction to the new work graph API. After this talk, they'll understand the design mentality behind work graphs, the expected performance characteristics, and which workloads are well suited for work graphs. As a result, they'll be able to make informed decisions as to where work graphs can and cannot be applied in their engine and graphics development work.