Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Kevin Myers (Senior Lead Graphics Engineer, Treyarch)
Date: Monday, July 19
Time: 10:50am - 11:50am
Pass Type: All Access Pass, Summits Pass
Vault Recording: Video
Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation
Call of Duty Black Ops Cold War launched across several generations of hardware. To deliver the best experience for players on original Xbox/PS4 to Next-Gen consoles and PC, we developed a system to automatically scale shadow quality. The system allows for true ray-traced shadows at the high-end, falling back to a dynamic-res shadowmap system that supports plausible contact hardening. This dynamic-res system works within a fixed memory budget and perf-target, delivering shadow resolution where it is needed across an unrestricted number of lights.